current_focus
$ site.status
online / private / curious
01
Experiment
02
Learn
03
Record
note
Not a service page and not a classic portfolio. More a place for things I want to understand, build or find again later.
Personal technical workbench / projects / notes / experiments
Programming has been part of my life since QBasic. This site collects what grows out of curiosity, learning and my own technical work-in-progress.
My professional path did not lead straight into computer science, but the enthusiasm for computers, programming and technology stayed. The domain came first; the homepage followed later, when my own services turned into a small technical workbench.
current_focus
$ site.status
online / private / curious
01
Experiment
02
Learn
03
Record
note
Not a service page and not a classic portfolio. More a place for things I want to understand, build or find again later.
Focus areas
Not as a showcase, but as a personal place for projects, notes and technical experiments that grow out of genuine interest.
Many projects begin with a simple question: does this work the way I imagine it?
The website grew out of the wish to use my own tools and services while away from home.
Automation, self-hosting, AI workflows or game prototypes: the most interesting part is still the learning itself.
Current project
The current focus project shows which idea is occupying me most right now.
A personal prototype for an Austrian alpine village simulation in a 2D top-down direction: the inn as a social center, small economic loops, odd village tasks and characters with rough edges. It is not a finished game yet, but a playable thinking space for gameplay, mood and asset workflows.
Projects here usually do not start from a finished plan, but from the wish to try something and learn from it.
Project
A personal prototype for an Austrian alpine village simulation in a 2D top-down direction: the inn as a social center, small economic loops, odd village tasks and characters with rough edges. It is not a finished game yet, but a playable thinking space for gameplay, mood and asset workflows.
Stack
Technical base
The stack is not an end in itself. It keeps the site, my own services and small experiments maintainable enough that curiosity does not get stuck in the infrastructure.
Some things remain notes, others become small tools or prototypes. Those transitions are what interest me: from the first experiment to something that actually helps in everyday life or makes an idea tangible.
The About page gives more context; the Devlog is prepared for technical notes. Both grow slowly whenever there is something worth keeping.
site.map